[Updated]Complete Web & Mobile Designer in 2022: UI/UX Figma +more

You will become a Designer in 2022 fully. You will become a Master in Mobile and Web Design, User Interface + User Experience (UI/UX Design), HTML, and CSS.

Build beautifully designed web and portable ventures for your clients utilizing current devices utilized by top organizations in 2022

  • Get hired as a Designer or become a consultant that can work from any place and for anybody. Architects are popular!
  • Incorporates 100+ resources and premium plan layouts that you can keep and use to redo for all your future activities
  • Expert Figma for your plan needs at that point figure out how to change over your plans into a live HTML a CSS site
  • Have an amazing plan portfolio redid and expertly finished before the finish of the course (we give it to you!)
  • Expert both Web and Mobile plan standards and how to go from outline to completely fledge high devotion plans that will wow clients
  • Figure out how to plan for a wide range of gadgets utilizing Figma and different instruments utilized by a portion of the top fashioners on the planet
  • Figure out how to utilize HTML5 and CSS3 to make your plans become animated and make completely working sites
  • Learn best practices that take a long time to learn in the planned business
  • Figure out how to settle on expert logos and plan decisions for all marking require
  • Learn UI/UX best works on utilizing the most recent patterns in the business
  • Figure out how to be an architect just as a web engineer simultaneously (an uncommon mix of aptitudes that is sought after)!

No necessities. We show you and show you everything without any preparation! From Zero to Mastery

Prepare to go gaga for Design and making all that you contact into lovely tasks for the remainder of your life!

The educational program will be very hands-on as we walk you beginning to end of functioning as a Designer, right into figuring out how to make last proficient plans and afterward changing over them into genuine sites or applications utilizing HTML and CSS.

The topics covered in  Complete Web & Mobile Designer in 2021: UI/UX, Figma, +more course are…

  • 00 Web & Mobile Design Principles +  Design vs Web Development

01 GETTING STARTED – Sketching, Inspiration + Structure

1. Sketching

  • Intro to sketching
  • Sketching UX flows
  • Sketching tips

2. Inspiration

  • How to stay inspired
  • How to find inspiration online

3. User Flows

  • What is user flows?
  • The do’s and don’ts
  • Speeding up our workflow with components
  • Creating our own user flows (Registration) Part 1
  • Creating our own user flows (Search) Part 2
  • Creating our own user flows (Checkout) Part 3

4. Sitemaps

  • An intro to sitemaps
  • Creating a basic sitemap
  • What you should be doing before you start
  • Creating a sitemap (part 1)
  • Creating a sitemap (part 2)
  • Tips for getting started

02 EXPLORE AND ITERATE – Wireframes, Prototyping, and Feedback

1. Wireframes

  • What is a wireframe?
  • How do I create a wireframe?
  • Speeding up your workflow in Figma
  • Creating our home page
  • Creating a product page
  • Creating a checkout page

2. Prototyping

  • Prototyping basics in Figma (Device + Triggers)
  • Prototyping basics in Figma (Actions)
  • Prototyping basics in Figma (Overflow)
  • Prototyping basics in Figma (Presentation + Collaboration)
  • Linking together a quick user flow in Figma
  • Working on small interactions with Figma

3. Getting feedback

  • Why is feedback so important?
  • How to get constructive feedback

03 VISUAL DESIGN – Design Theory + Accessibility

  • 1. Grids + Spacing
  • Spacing and Grid Basics
  • Responsive Grids in Figma
  • Creating our own grid in Figma
  • The rules of the grid

2. Typography

  • Typography basics Part 1
  • Matching typefaces to an era
  • Typography basics Part 2
  • Selecting the right typeface
  • Typography basics Part 3
  • Picking a typeface
  • Does your typeface suit your scenario?
  • Expanding an existing type of system
  • Choosing typefaces in Google Fonts
  • Narrowing down your typography choices
  • Creating a type system in Figma

3. Color

  • Color Schemes
  • Important questions to ask before picking colors
  • Helpful tips for creating color palettes
  • Creating a monochromatic color palette
  • Applying our simple color palette
  • Expanding a strict color palette
  • Creating our own color palette

4. Forms + UI Elements

  • What are UI Elements
  • Best practices Part 1: Forms
  • Best practices Part 2: Inputs Part 1
  • Best practices Part 2: Inputs Part 2
  • Best practices Part 2: Inputs Part 3
  • Best practices Part 2: Inputs Part 4
  • Best practices Part 3: Buttons
  • How to create components in Figma
  • Using atomic elements in Figma
  • Using Instances in Figma
  • Editing instances to create new components
  • Using constraints to create responsive components
  • Creating a registration form in Figma

5. Imagery + Iconography

  • Resources and techniques to create great visual assets
  • Working with photos in Figma Part 1
  • Working with photos in Figma Part 2
  • Working with illustrations in Figma
  • Using Figma plugins to find Icons quickly
  • Creating our very own custom icons

6. Accessibility

  • What is accessibility?
  • Assistive technologies
  • Visual patterns for accessibility (Part 1)
  • Tools to make your design accessible
  • Visual patterns for accessibility (Part 2)
  • 04 DESIGN EXPLORATION – Application Design + Design Systems

1. Design Patterns

  • What are design patterns?
  • Why are design patterns valuable?
  • How to apply design patterns
  • Analyzing design patterns together
  • Dissecting and choosing design patterns together

2. Mobile Design

  • Mobile design best practices (Part 1)
  • Mobile design best practices (Part 2)

3. Applying Visual Design

  • Design Fidelity
  • Style exploration (Navigation)
  • Style exploration (Cards)
  • Style exploration (Interests)
  • Style exploration (New elements)

4. Motion

  • The importance of motion
  • The purpose of the motion
  • Intro to Smart Animate
  • Showcasing the power of Smart Animate

5. Microinteractions

  • What are microinteractions?
  • Why are they so important?
  • Creating our own microinteractions (Part 1)
  • Creating our own microinteractions (Part 2)
  • Using Figmotion (Part 1)
  • Using Figmotion (Part 2)


1. Design Systems

  • What is the design system?
  • Foundation (color)
  • Foundation (grids and spacing)
  • Foundation (typography)
  • Foundation (iconography)
  • Components (buttons)
  • Components (Inputs)
  • Components (cards)
  • Recipes (card layouts)
  • Recipes (search)
  • Recipes (orders)

2. Final Compositions

  • Using our design system (Search)
  • Using our design system (Product Description)
  • Using our design system (Cart)



08 CSS + CSS3 – CSS Basics,

CSS Grid, Flexbox, CSS Animations


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