The Blender 2.8 Encyclopedia

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The Blender 2.8 Encyclopedia paid course free. You will Complete beginner-to-advanced guide for Blender 2.8 and 2.9 in this complete course. This is a best course.

  • This is a comprehensive course for the free 3D modeling and animation package, Blender.
  • With this reference, you can confidently dive into Blender
  • You can watch this course from start to finish, or skip around.
  • Learn all the tools to create anything in 3D, and put it all into practice with step by step projects like modeling, shading, and rendering a 3D living room from start to finish.

The Blender 2.8 Encyclopedia Course Requirements

  • Blender 2.8 or Blender 2.9
  • A curiosity for creation!
  • Blender is an Open Source and completely free 3D package. Information on how to download and install Blender is contained at the start of this course

The Blender 2.8 Encyclopedia Course Description

Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free and open source 3D production suite.


Our aim with the course was to make an expanded version of the Blender Manual, that you can follow along or reference at any time in your 3D journey.


Further than the tools alone
, we’ve made sure this course contains not just the how, but the why. Throughout the course, we’ve crafted example demos, as well as step-by-step projects, that will take what you’ve learned and form it into a practical example.


You can get all the Blender files used in the lectures, complete with models, textures and other resources. This includes starting files so you can join in! Just open the Blender file for license details, if any.


We have created this course specifically for Udemy, and you will have unlimited support from us in the Q&A section of each lecture.

An Overview of the Contents of this course:

  1. A full overview of Blenders interface.
  2. Navigation and editing tools
  3. Mesh Modeling
  4. Drivers (known as wire properties or driven keys)
  5. Constraints
  6. Modifiers
  7. Skeleton Armatures and Rigging
  8. Animation tools
  9. Shaders and Materials
  10. UV Mapping
  11. Cameras
  12. Cycles and Eevee renderers

And more to come! Since the course’s release we’ve already added brand new UV Mapping and Drivers sections, and we’ve updated many other sections such as Constraints, Skeleton Armatures and Rigging, and more. With continued success of the course we’ll be able to add even more updates.

See you in there, and Happy Blending!

Who this course is for:

  • Anyone interested in learning computer graphics, or switching from another 3D software to Blender
  • This course can be your expanded version of the Blender manual.

source: https://www.udemy.com/course/the-blender-encyclopedia/

The Blender 2.8 Encyclopedia

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