Webrtc by Projects

Webrtc by Projects. This course is a mixte of theory and practice. The only course on the internet with Webrtc and Canvas.

What you’ll learn

  • Understand the main components of Webrtc
  • Webrtc Signaling process
  • Understand the Ice mechanism
  • Create 2 Real Time Applications with WebRTC and Canvas

Webrtc Course Description

This course is a mixte of theory and practice.

This course is designed for beginners and intermediate Webrtc developers and also all who want to know how to use Webrtc with Canvas.

We will build projects step by step to understand all the basics of Webrtc

You will find easy explanations of questions like, what is a MediaStream? how to get this object? what is an RTCPeerConnection object and what are all step of a signaling process.

Also, you will understand what is Ice Candidate, why we need STUN and TURN servers and what is ICE mechanism to collect and select the right network candidates to have a peer to peer communication even through NAT Network

In this course we have 3 sections:

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– In First section, we will create a nodejs server with Socket io (for signaling process) and will show you how to deploy to Heroku using Github

– In section 2, we create the first project, a realtime video communication using Webrtc

– in section 3: we build our second project, is a real-time video communication but using canvas, a User will draw with a mousse on a live video and send the context of the canvas using Webrtc instead of sending directly the live video from a media source

Who this course is for:

  • Anyone wanting to learn or build Webrtc applications.

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